Welcome to the STEAM+ Research Group:

Science, Technology, Engineering, Arts, and Mathematics (STEAM) +

+ Integrating Sustainability & Equity, Diversity, and Inclusion STEAM Teaching and Research
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Science, Technology, Engineering, Arts, and Mathematics (STEAM) +

Science, Technology, Engineering, Art, and Mathematics

+ Integrating Sustainability & Equity, Diversity, and Inclusion STEAM Teaching and Research

Mission Statement

STEAM+ is a group within Queen's Faculty of Education that brings together different subjects to solve global issues in line with the United Nations' Sustainable Development goals. Our focus areas include climate, the environment, equity, diversity, and Indigenous knowledge, all aimed at making the world better. We are supported by the RBC National Teaching Fund in Mathematics, Science & Technology Education, which was established to enhance math, science, technology, and computer science education in Canada. 

Contact: steam@queensu.ca

Members

Join our Research Team

By joining STEAM+, you will have access to:        

  • Grants/fellowships: Graduate students who are members of STEAM+ will be eligible for grants for research, curriculum resources, and community engagement. 
  • Special Events: Engage in various events intended to promote collaboration, networking, and professional development within the STEAM+ community.
  • Leadership opportunities: As a member, you'll have the chance to shape the direction to shape the direction of STEAM+.

  • Ben Bolden
  • Chris Carlton
  • Saad Chahine
  • Amanda Cooper
  • Jennifer Davis
  • Ena Holtermann
  • Zabe MacEachren
  • Anne Mansfield
  • Ian Matheson 
  • Heather McGregor
  • Lindsay Morcom
  • Thashika Pillay
  • Richard Reeve
  • Michelle Searle
  • Kristy Timmons 
  • Sandy Youmans
  • Holly Ogden

  • Rosa Bruno-Jofré
  • Stephen Haberer
  • Aynne Johnston
  • Tiina Kukkonen
  • Benjamin Kutsyuruba
  • Jordan Shurr

Grants and Opportunities

STEAM+ is excited to offer an opportunity for members to access funding for their projects. Projects can be connected to research, teaching, or community initiatives (please see below for eligible projects). 

STEAM + Project Grants objectives are:

  • Addressing issues in STEAM (Science, Technology, Engineering, Art, and Math) education 
  • Addresses one or more of the following focus areas: climate, the environment, social justice, equity, diversity, and Indigenous knowledge

The STEAM + Learning Garden

Formerly known as the OEE Garden, The STEAM + Learning Garden is an interdisciplinary outdoor space designed to integrate hands-on learning opportunities, sustainability education, and community engagement. We are currently working on a three-phase development plan to enhance the garden’s role in education, research, and community well-being while aligning with the United Nations' Sustainable Development Goals (UNSDG). The garden will serve as a hub for experiential learning and a living laboratory for students, faculty, and the wider community. 

STEAM+ Events