CONT490: Computer Technology Grades 9/10
In this course you will learn, through a variety of pedagogical lenses, theory and practical applications to use in your computer technology learning environment. You’ll apply strategies for supporting all learners in their discovery of coding, interfacing, and computer hardware. You will use experiential and self-directed learning to build and model computer technology projects. You will use cloud-based tools to simulate programmable circuit boards, coding environments, and networking simulations to develop and reinforce the skills required to effectively teach computer technology. An exploration of systems of power and oppression will prepare you to use culturally responsive pedagogy.
Learning Outcomes
What You Will Learn and Do
In this course you’ll have the opportunity to
- recognize that computer technology is an open-level class encompassing many challenging topics
- support the success of all learners through a variety of pedagogical approaches
- design learning activities that align with the curriculum document
- plan culturally responsive activities for the computer technology learning environment
- consider the societal and environmental impact of computer technology on their community and the planet
- explore ways to provide descriptive feedback for learning tasks in the computer technology learning environment
- acquire a foundational understanding of the Computer Technology Grades 9 and 10 curriculum document
- reflect on how you can integrate current research-based strategies into your teaching
- develop strategies to create a welcoming and inclusive computer technology learning environment
Assessments
Module 1
Grounded Approach
Module 2
Instruction and Assessment
Progress Update 1
Module 3
Computer Technology Skills
Module 4
Computer Technology Fundamentals
Progress Update 2
Module 5
Technology, Society, and the Environment
Module 6
Practice and Pathways
Progress Update 3
Module 7
Wrapping Up and Moving Forward
Final Report